S.T.E.A.M.ers Summer Camp
...creative & playful young minds
S.T.E.A.M. Education seeks to build 21st Century Learning Skills.
We make STEAM learning FUN for kids!
The best way to learn Science is through...
...Hands-on activites
Topics Include:
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Rainforests of the World
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Coral Reefs: Science and
Conservation
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Skulls
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Owl Pellets and Beyond
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Astronomy
S
Create Art outside of the box through...
...Creative MakerSpace
Topics Include:
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Makers Arts Activities
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Confidence Voice
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Speech & Debate
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Common Core Based Reading & Writing
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Engineer, Empower, & Imagine through...
...Playful Rigamajig
Topics Include:
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Create with Imagination Playground
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Play & Invent with Rigamajig
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Makey Makey Projects
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Global Cardboard Challenge
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Robotics for Kids with Cubelets
Learn real-world Technology through...
...CS First with Google
Topics Include:
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Storytelling
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Fashion & Design
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Arts
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Sports
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Game Design
T
E
A
Observe, strategize & execute Math through...
...Math Infinity
Topics Include:
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Structured as a Heads-Up for the incoming grade level: CC Math
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Arithmetic
Pre-Algebra
Algebra
Geometry
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Critical Thinking
Analysis
M
S T E A M
With all of the focus on testing and buzz words, do your students ever feel like they aren't really learning anything? What happened to those light-bulb moments? You know…the ones where they finally understood what they were being taught because they were doing something with it.
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Meaningful learning experiences that actually engage our students are harder to find in our curriculums. And the emphasis on the product over the process is out of control.
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Enter, S.T.E.A.M.
How will Berkeley incorporate STEAM into this year's Summer Camp?
S
cience
Berkeley Academy uses kits and curriculums provided by California Academy of Sciences to provide engaging science activities for students K-6th grade. Our instructors have taken the associated workshops and training to be able to use these kits to the best of their abilities. We will use the kits in conjunction with the Next Generation Science Standards (NGSS) and pair them with visits to different museums.
S1 Rainforests of the World: Discovering Rainforest Locations, Amazon Water Cycle Role-play, Build a Borneo Glider, Rainforest Products & Conservation Island
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S2 Coral Reefs Science and Conservation: A Close Look at Coral Skeletons, Build a Coral Polyp, Coral Polyp Reproduction-Build a Coral Colony, Where in the World Is Coral, Ecosystem of Coral Reefs, Fragile Coral Reef
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S3 Skulls: Create a Map of Your Teeth, Herbivores, Omnivores & Carnivores, Chew, Bite, and Chomp, What Can Teeth Do?, Spot Danger & Track Prey, Plot Your Vision, Skull Detective
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S4 Owl Pellets and Beyond: Owl Pellet Dissection, Use a Dichotomous Key, Outrun the Owl, Impacts of Natural & Human Activities on Animal Populations
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S5 Astronomy: Martian Wanderings, Scoping Out Mars, How Far to Mars, Mars--What's Out There?, So You Want To Be a Rover Driver?
T
echnology
Every student- no matter how old- should have the opportunity to learn computer science.
TK-2nd Coding For Fun
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Course 1: By the end of this course, students create their very own custom game or story that they can share
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Course 2: In this course students will create programs to solve problems and develop interactive games or stories they can share.
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Course 3: By the end of this course, students create interactive stories and games they can share with anyone.
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Course 4: By the time this Course is completed, students will be creating programs that let them showcase multiple skills, including for loops and functions with parameters.
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Gr 3-5th Google CS First
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S1 Storytelling: Students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
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S2 Fashion & Design: Students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
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S3 Arts: Students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
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S4 Sports: Students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
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S5 Game Design: Students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
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GR 6-8th Python & Java
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E
ngineering
What is Imagination Playground?
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The Imagination Playground blocks provide open-ended and child-directed play. Move Imagination Play from Children Discovery Museum to Berkeley Academy. See what new worlds and environments you can create with Imagination Playground. The possibilities are endless using this collection of amazing blue blocks that comes in a variety of shapes and sizes.
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What is Rigamajig?
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Rigamajig is a new large-scale building kit designed for hands-on free play and playful STEAM learning. Rigamajig gives children the opportunity to learn through self-directed, hands-on experience.
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Play Prompts
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S1 Build a Rigamajig that can lift something
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S2 Create a contraption that allows you to send a bucket from one place to another
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S3 Make a contraption that incorporates a balloon in a useful way
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S4 Create a structure that would allow you to live on a cloud
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S5 Make a structure that incorporates an empty box
A
rts
Art can take form in many ways.
“Where science ends, art begins.” -Charles Nègre
This year, our Summer Camp will combine Art + Design into the STEM program. We will start by combining literature with makers activities. Student's will become "makers" driven by their curiosity for learning and making new things. We will pair each Makers Project with a book, increasing with depth and complexity with each grade level.
Makers Art Projects
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S1 "On Fire" Ceramic Spiral Mosaic
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S2 Fanciful Fish Relief Sculpture
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S3 Seed-Paper Sunflowers
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S4 Crayola Crazy Crustaceans
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S5 Under the Sea in 3-D: Art That Responds to 3-D Glasses
M
ath
Hone in on your math skills for the upcoming year. Learn, practice, & master the fundamentals to get a head start and glide through the school year!
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For incoming school year
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K-2nd Math Infinity: Math Infinity aims to lay a solid foundation for mathematical and scientific study in the future, through 3-D figures, logical reasoning, patterns, correspondence, and 3-way visual modeling
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Gr 3-6 Math Olympiad/ AMC 8 &10: Classes will be a mix of topics & Common Core fundamentals and math competition preparation
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Gr 7-8 Geometry, Pre-Algebra & Algebra 1
Top 3 Reasons to Choose Us
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For kids to Explore + Make + Share
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The perfect combination of Academics & Fun
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To discover & develop what they like to do
Imagination Playground
Create new world every day!
Rigamajig
Save a trip to the museum. Come invent and create with us!
Fieldtrips
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S1 Lawrence Hall of Science, UC Berkeley Campus
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S2 NO Fieldtrip
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S3 California Academy of Sciences, San Francisco
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S4 Computer History Museum, Mountain View
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S5 Water Park, Fremont
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*fieldtrips are subject to change, We are in the process of arranging an Apple Camp fieldtrip
A
rts
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Competitive Speech & Debate for Elementary & Middle School
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Confidence Voice for TK-G2
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Common Core Reading & Writing
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Pricing & Fees
Sign up for Full Day Camp, Half Day Camp or Single Classes
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Session Dates
Session 1: 6/19-6/30, Fieldtrip 6/23
Session 2: 7/3-7/14, NO Fieldtrip & NO Class 7/4 ($100 off for S2)
Session 3: 7/17-7/28, Fieldtrip 7/21
Session 4: 7/31-8/11, Fieldtrip 8/4
Session 5: 8/14-8/25, Fieldtrip 8/18
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Camp Hours
Full Day 8:00-6:30PM
AM Camp 8:00-1:00PM
PM Camp 1:00-6:30PM
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Discounts, FULL DAY Camp Only:
Early Bird
$100 OFF, Sign up before 4/30
$50 OFF, Sign up before 5/16
$20 OFF, Sign up before 5/31
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$50 OFF Sibling Discount (FULL DAY only)
$50 OFF Olive/Berkeley Academy Afterschool Students (FULL DAY only)
$20 Multiple Sessions, Same Program per 2nd session